Do you have UV seams in Mari? Get rid of them fast!

Do you have UV seams visible in Mari? In this tutorial, we get rid of them fast. We look at how you can use both the Mari node graph as well as the layer stack to quickly create a utility mask to blend in a 3d tri-planar material on top of a 2d material to hide any visible seams

UV seams can be a problem on complex assets where you have to manually go in and paint. You get UV seams when you use the underlying UV and tiled 2d textures across the 3d mesh. Using this method you can somewhat automate the process, especially on complex geometries with many seams

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