Mari 5 is in open beta and it ships with a number of really powerful new features. We seen features like initial USD support, a new USD preview shader as well...
Sometimes when I create substance designer material or patterns I want to check them on to the asset direct in Mari. By utilizing a Mari extension pack feature I can stream material...
Have you noticed that when using the Mari pxrSurface shader and you tick use default colours and the material created renders ghost in the shell transparent? It’s a problem with missing default...
In Collaboration with The Gnomon Workshop This 8.5-hr material texturing workshop teaches industry-proven techniques tried & tested on feature films by Lead Texture Artist, Peter Aversten: https://www.thegnomonworkshop.com/tut… Start your free 3-day trial...
Texturing starts with good UV mapping. Maya has gone from a quite mediocre UV editing program to something I now quite like. IT was not long ago you always had to open...
Renderman 24 Lama in Katana While I had my 30 days free trial of Katana Renderman managed to release the final version of Renderman 24 and I wanted to see how well...
New features in Renderman 24 I’m excited about the Renderman 24 release. There are so many new features and new buttons to press and It’s hard to pick one major feature as...
A quick look how to use the Mari vector combine nodes https://youtu.be/SiaKpjZVBnI Combining masks in Mari using the new Vector nodes is a good way to give utility maps to the look-development...