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Mari pxrSurface material, default colors gone missing!

Have you noticed that when using the Mari pxrSurface shader and you tick use default colours and the material created renders ghost in the shell transparent? It’s a problem with missing default colours that should be declared in the pxrSurface XML file. To fix this I opened up

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Material Texturing for Production in Mari & Maya

In Collaboration with The Gnomon Workshop This 8.5-hr material texturing workshop teaches industry-proven techniques tried & tested on feature films by Lead Texture Artist, Peter Aversten: https://www.thegnomonworkshop.com/tut… Start your free 3-day trial to The Gnomon Workshop training library today: https://www.thegnomonworkshop.com/sub… During this comprehensive workshop, Peter walks through the

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LAMA In Katana | Renderman 24 tutorial

Renderman 24 Lama in Katana While I had my 30 days free trial of Katana Renderman managed to release the final version of Renderman 24 and I wanted to see how well it played with Katana and the Network Material Create node building system. I have to say

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What is new in Renderman 24 | In depth

New features in Renderman 24 I’m excited about the Renderman 24 release. There are so many new features and new buttons to press and It’s hard to pick one major feature as they all are massive improvements in their own right. The new shading system LAMA makes it

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