Deprecated: Function jetpack_form_register_pattern is deprecated since version jetpack-13.4! Use Automattic\Jetpack\Forms\ContactForm\Util::register_pattern instead. in /customers/e/e/9/meshmen.com/httpd.www/wp-includes/functions.php on line 6078 Warning: Cannot modify header information - headers already sent by (output started at /customers/e/e/9/meshmen.com/httpd.www/wp-includes/functions.php:6078) in /customers/e/e/9/meshmen.com/httpd.www/wp-content/plugins/onecom-vcache/vcaching.php on line 595 Warning: Cannot modify header information - headers already sent by (output started at /customers/e/e/9/meshmen.com/httpd.www/wp-includes/functions.php:6078) in /customers/e/e/9/meshmen.com/httpd.www/wp-content/plugins/onecom-vcache/vcaching.php on line 603 Warning: Cannot modify header information - headers already sent by (output started at /customers/e/e/9/meshmen.com/httpd.www/wp-includes/functions.php:6078) in /customers/e/e/9/meshmen.com/httpd.www/wp-includes/feed-rss2.php on line 8 Renderman Quick Take Archives - Meshmen studio https://www.meshmen.com/category/renderman-quick-take/ Helping artist one pixel at a time! Sun, 03 Mar 2024 13:21:12 +0000 en-GB hourly 1 https://wordpress.org/?v=6.5.3 51902230 Renderman Texture Manager Colorspace | Renderman Quicktake https://www.meshmen.com/renderman-texture-manager-colorspace-renderman-quicktake/ https://www.meshmen.com/renderman-texture-manager-colorspace-renderman-quicktake/#respond Sun, 03 Mar 2024 12:51:48 +0000 https://www.meshmen.com/?p=846 Renderman texture manager colourspace confusion? You get textures from various sources when dealing with mixed colourspace and aces. In this Renderman Quick Take Tip video, we look at how to add colour space rules to your textures to remove some of the confusion and frustration when dealing with […]

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Renderman texture manager colourspace confusion? You get textures from various sources when dealing with mixed colourspace and aces. In this Renderman Quick Take Tip video, we look at how to add colour space rules to your textures to remove some of the confusion and frustration when dealing with textures. I also made a separate video on how you add them in a 3d paint program like Mari

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