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The post Renderman for Solaris Introduction appeared first on Meshmen studio.
]]>About Renderman for Solaris
RenderMan supports the native USD “Solaris” workflows introduced in Houdini 18. Solaris offers artists and TDs:
RenderMan provides a USD Hydra Renderer Delegate that allows artists to render interactively directly to the Solaris viewport. Artists get immediate path-traced visual feedback during scene assembly, and adjustments to lighting, materials, and other scene attributes. The same RenderMan Hydra Renderer Delegate is what also allows the “husk” command-line renderer.
As the SideFX builds on Solaris, RenderMan will continue to provide deep matching integrations to new features and capabilities.
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]]>The post Renderman for Solaris Tiled Textures appeared first on Meshmen studio.
]]>In this episode of How to Become a Look Dev Artist, we start to look at procedural techniques in Renderman for Solaris.
We use Tiled Textures as well as Manifolds to control the repetition of the rust material.
The tiled material was created using Adobe Substance Sampler and will be featured in an upcoming episode about Material creation.
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